Back to projectsNarrative, Moral Choice

Traveler

A criminal walks the line between heaven and hell. Traveler explores how moral choice can be carried by exploration and story beats rather than menus and dialogue boxes.

RoleCo-designer (2-person team): narrative, level design, and scene building.
Team2-person team with Yan Yilang (Travis)
EngineUnity (3D)
Year2026