Narrative, Moral Choice
Traveler
A criminal walks the line between heaven and hell. Traveler explores how moral choice can be carried by exploration and story beats rather than menus and dialogue boxes.
- Role
- Co-designer (2-person team): narrative, level design, and scene building.
- Team
- 2-person team with Yan Yilang (Travis)
- Engine
- Unity (3D)
- Year
- 2026